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Very, very minor graphical glitches can happen. You can try to zoom in to get a better fps if that happens. At some demanding levels the fps stays at 15fps and it can crash.
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Runs usually smooth around 40 - 60 fps but in some demanding levels it can be as low as 15 fps (usually only at some parts of the level). Lag about 1-2 seconds when effects are triggered (explosions, actions, etc) Game loads, but always crashes at the very beginning of the game, when you walk up the hill and meet with the pink toad. Minor graphical glitches, nothing gamebreaking. Never goes below 30 mostly stays at around 58.
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So you can't progress any further.įramerate dependant on level. In the third level you need to use the touchscreen of the Wii U GamePad. Skybox and reflections look datamoshed most of the time, but otherwise it runs very well.Ħ0fps in title screen & menus, 40-60fps in-game with much better/stable performance when up close, improved lighting in general/headlamp is now noticeable. Lots of shader issues and framedrops, the game crashed in the second level when i got the 3rd star.
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Usually runs at 50 FPS, some framedrops, many shader issues, some textures are black (like walls from the side) No major improvements from 1.4.1 (less stutter?) Works pretty well, performance not bad when camera near Toad, sometimes perfect, shader cache stuttering when new effects show up some random crashes background gfx glitches exactly as in Mario Kart 8, probably only on nvidia cards.Ħ0fps in title screen & menus, 20-30fps in-game, improper lighting in general.Ħ0fps in title screen & menus, 25-60fps in-game with much better/stable performance when up close, improper lighting in general. Cemu Emulator 1.12: Captain Toad: Treasure Tracker Testing Testing
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